Setting up an AI's Health
Setting up an AI's Health
The Health Settings controls how much health an AI has. It also has a health bar within the editor that shows an AI's Current Health, which is updated during runtime when an AI is receiving damage.
The Starting Health controls how much health an AI will start with. Once its Current Health reaches 0, the AI will be dead. The Heal Rate controls how much health an AI will heal per second when not in combat.

Last updated
Was this helpful?