Using the Built-in Object Pooling
Emerald AI Built-in Object Pool
Spawning an Object
EmeraldObjectPool.Spawn(ObjectToSpawn, SpawnPosition, ObjectRotation);Spawning an Object with Auto Despawn
EmeraldObjectPool.SpawnEffect(ObjectToSpawn, SpawnPosition, ObjectRotation, DespawnSeconds);Despawning an Object
EmeraldObjectPool.Despawn(ObjectToDespawn);Last updated