> For the complete documentation index, see [llms.txt](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/health-component.md).

# Health Component

<figure><img src="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/oAPO6VjnV2E9lf77gwyN/HealthComponent.png" alt=""><figcaption></figcaption></figure>

## Using the Health Component

The Health Component controls how much health an AI has. It also controls an AI's non-combat healing rate as well as the effects that happen when an AI receives damage.

{% hint style="success" %}
Here are the available tutorials and guides for the Health Component.
{% endhint %}

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-cover data-type="files"></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td></td><td>  Setting up an AI's Health</td><td></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/sBm4oEYeXQiMttz6DhP7/HealthSettings.png">HealthSettings.png</a></td><td><a href="/emerald-ai-wiki/emerald-components-required/health-component/setting-up-an-ais-health.md">Setting up an AI's Health</a></td></tr><tr><td></td><td><p>           Setting up an </p><p>          AI's Hit Effects</p></td><td></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/J1pJSMeR0PjVtOpZuMfF/HitEffectSettings.png">HitEffectSettings.png</a></td><td><a href="/emerald-ai-wiki/emerald-components-required/health-component/setting-up-an-ais-hit-effects.md">Setting up an AI's Hit Effects</a></td></tr></tbody></table>
