Melee Ability
Last updated
Last updated
Melee Abilities allow AI to deal close range damage and work with the optional Weapon Collisions component.
There are several included example Melee Projectile Abilities to help get you started. When you are ready to create your own, you can do so by right clicking within the Project tab and going to Create>Emerald AI>Ability>Melee Projectile Ability.
You will then have a new Melee Projectile Ability to customize with various modifiers, effects, sounds, delays, and more through the Melee Module.
Note: There are detailed tooltips for every setting. Just hover the mouse over the setting to bring up the tooltip.
This is the Melee Ability Object that was used to create the ability in the above example clip.