> For the complete documentation index, see [llms.txt](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-profiles-and-objects/ability-object.md).

# Ability Object

<figure><img src="/files/rSywnec21vy6i8q3TTwx" alt=""><figcaption></figcaption></figure>

## Using Ability Objects

An Ability Object is a powerful modular tool for creating different kinds of spells, attacks, and abilities. There are 11 included ability categories with more coming with future updates. All users have to do is supply their own particle effects and adjust the settings through the ability's editors. Tooltips within the ability editors will explain every setting. Users can also program their own abilities by either using some of the included modules or by creating their own entirely.

{% hint style="info" %}
**Note:** Models, animations, and particle effects shown are not included.
{% endhint %}

{% hint style="success" %}
Here are the available tutorials and guides for the Ability Object.
{% endhint %}

<table data-view="cards"><thead><tr><th></th><th align="center"></th><th></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td></td><td align="center">          Summon Ability</td><td></td><td><a href="/files/c9cx9bBrvpS6VXvWBrYP">/files/c9cx9bBrvpS6VXvWBrYP</a></td><td><a href="/pages/qjh1TeVn3cyBrQ0c1kjf">/pages/qjh1TeVn3cyBrQ0c1kjf</a></td></tr><tr><td></td><td align="center">            Healing Ability</td><td></td><td><a href="/files/CoK2px7K3iInS7s5KXnM">/files/CoK2px7K3iInS7s5KXnM</a></td><td><a href="/pages/0jF2G3HEbWjMvR5ncAoZ">/pages/0jF2G3HEbWjMvR5ncAoZ</a></td></tr><tr><td></td><td align="center">     Bullet Projectile Ability</td><td></td><td><a href="/files/74DkoHUJpizJhFp8V0AY">/files/74DkoHUJpizJhFp8V0AY</a></td><td><a href="/pages/sj4Ga1cS4MNFYEy5KYUM">/pages/sj4Ga1cS4MNFYEy5KYUM</a></td></tr><tr><td></td><td align="center">          Grenade Ability</td><td></td><td><a href="/files/J5cPYa3y0v2eYRKuVbjG">/files/J5cPYa3y0v2eYRKuVbjG</a></td><td><a href="/pages/LehXdQ96B7dMqSVozuxM">/pages/LehXdQ96B7dMqSVozuxM</a></td></tr><tr><td></td><td align="center">  General Projectile Ability</td><td></td><td><a href="/files/Y6oOW8ntrjOYjN5X6lKZ">/files/Y6oOW8ntrjOYjN5X6lKZ</a></td><td><a href="/pages/YokPEj7Bx2dBtQZFtNfH">/pages/YokPEj7Bx2dBtQZFtNfH</a></td></tr><tr><td></td><td align="center">  Ground Projectile Ability</td><td></td><td><a href="/files/phS9zgyWkUvxFdi8C6sg">/files/phS9zgyWkUvxFdi8C6sg</a></td><td><a href="/pages/dWOTzhUDuS7RRWUsyb9b">/pages/dWOTzhUDuS7RRWUsyb9b</a></td></tr><tr><td></td><td align="center">   Aerial Projectile Ability</td><td></td><td><a href="/files/zdAhCk5RigKflzGvcXWe">/files/zdAhCk5RigKflzGvcXWe</a></td><td><a href="/pages/Z6LdEtYLuo1kBzw9DHWP">/pages/Z6LdEtYLuo1kBzw9DHWP</a></td></tr><tr><td></td><td align="center">   Arrow Projectile Ability</td><td></td><td><a href="/files/eqCC4RqDtfam4Tbs3n6O">/files/eqCC4RqDtfam4Tbs3n6O</a></td><td><a href="/pages/Dn5bmXEZy34OgEx48Jci">/pages/Dn5bmXEZy34OgEx48Jci</a></td></tr><tr><td></td><td align="center">Melee Ability</td><td></td><td><a href="/files/3d0TkQNyKGiypps9oVWc">/files/3d0TkQNyKGiypps9oVWc</a></td><td><a href="/pages/klNesKh6L4HjisYvzpT1">/pages/klNesKh6L4HjisYvzpT1</a></td></tr><tr><td></td><td align="center">Teleport Ability</td><td></td><td><a href="/files/eOF532TU0bstx8ZyedWC">/files/eOF532TU0bstx8ZyedWC</a></td><td><a href="/pages/O1LZRR4lN2dQwCvzXDOO">/pages/O1LZRR4lN2dQwCvzXDOO</a></td></tr><tr><td></td><td align="center">     Area of Effect Ability</td><td></td><td><a href="/files/TQveQhmcJqpEGgdvDYD1">/files/TQveQhmcJqpEGgdvDYD1</a></td><td><a href="/pages/5luqGvyGNUBYw8eXMRtN">/pages/5luqGvyGNUBYw8eXMRtN</a></td></tr><tr><td></td><td align="center">     The Collider Module</td><td></td><td><a href="/files/zxeBJGxUmEjkZkAeWfsg">/files/zxeBJGxUmEjkZkAeWfsg</a></td><td><a href="/pages/IOeFTdZu3G4Z5pNBX1oR">/pages/IOeFTdZu3G4Z5pNBX1oR</a></td></tr><tr><td></td><td align="center">   The Damage Module</td><td></td><td><a href="/files/Wvy7NfMIsCOGxFrtJznr">/files/Wvy7NfMIsCOGxFrtJznr</a></td><td><a href="/pages/7Z5Go4vrZOLokXzSy7hv">/pages/7Z5Go4vrZOLokXzSy7hv</a></td></tr><tr><td></td><td align="center">Knockback Module</td><td></td><td><a href="/files/zHKveO0AFM43MJ9U0zGd">/files/zHKveO0AFM43MJ9U0zGd</a></td><td><a href="/pages/6q4MxJNcL6S2bHUANVB5">/pages/6q4MxJNcL6S2bHUANVB5</a></td></tr><tr><td></td><td align="center">Slowed Module</td><td></td><td><a href="/files/KS7ovP6sIcSNUOk580cX">/files/KS7ovP6sIcSNUOk580cX</a></td><td><a href="/pages/4qcDK41MnEEPtyOesWBP">/pages/4qcDK41MnEEPtyOesWBP</a></td></tr></tbody></table>
