# Behaviors Component

<figure><img src="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/wYkw53ER3fDLZb8JTUcA/BehaviorsComponent.png" alt=""><figcaption></figcaption></figure>

## Using the Behaviors Component

The Behavior Component is what controls how an AI will react to detected targets. There are 3 base behavior types. These include Aggressive, Coward, and Passive. Each behavior has certain settings to give more control over an AI's behavior and how it will react to its detected targets.&#x20;

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Here are the available tutorials and guides for the Behaviors Component.
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<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td></td><td> Creating an Aggressive AI</td><td></td><td><a href="behaviors-component/creating-an-aggressive-ai">creating-an-aggressive-ai</a></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/Myg2lPRCmsjVahi1pSis/AggressiveBehavior.png">AggressiveBehavior.png</a></td></tr><tr><td></td><td>  Creating a Companion AI</td><td></td><td><a href="behaviors-component/creating-a-companion-ai">creating-a-companion-ai</a></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/yBtSzU3PZCVap7TQWSLp/CompanionAIFollowerTarget.png">CompanionAIFollowerTarget.png</a></td></tr><tr><td></td><td>   Creating a Cautious AI</td><td></td><td><a href="behaviors-component/creating-a-cautious-ai">creating-a-cautious-ai</a></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/CobRPoixxOv57wxSfCqG/CautiousBehavior.png">CautiousBehavior.png</a></td></tr><tr><td></td><td>    Creating a Coward AI</td><td></td><td><a href="behaviors-component/creating-a-coward-ai">creating-a-coward-ai</a></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/IQ9YlDRlLHifoMrx7OCz/CowardBehavior.png">CowardBehavior.png</a></td></tr><tr><td></td><td>    Creating a Passive AI</td><td></td><td><a href="behaviors-component/creating-a-passive-ai">creating-a-passive-ai</a></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/tol9zjzlGWIN1cyTqjSf/PassiveBehavior.png">PassiveBehavior.png</a></td></tr><tr><td></td><td>       Creating a Pet AI</td><td></td><td><a href="behaviors-component/creating-a-pet-ai">creating-a-pet-ai</a></td><td><a href="https://content.gitbook.com/content/v03IiZPaMe8fX49a9MnO/blobs/zKbOzp0UYF1oUmlNzQjA/PetBehavior.png">PetBehavior.png</a></td></tr></tbody></table>
