Bullet Projectile Ability
Last updated
Last updated
Bullet Projectile Abilities allow for fast moving projectiles with options to add muzzle flashes, bullet sounds, impact effects based on the tag hit, and bullet trails (which can be added to the Bullet Object).
There is one included example Bullet Projectile Abilities to help get you started. When you are ready to create your own, you can do so by right clicking within the Project tab and going to Create>Emerald AI>Ability>Bullet Projectile Ability.
You will then have a new Bullet Projectile Ability to customize with various modifiers, effects, sounds, delays, and more through the Bullet Projectile module.
Note: There are detailed tooltips for every setting. Just hover the mouse over the setting to bring up the tooltip.
This is the Bullet Projectile Ability Object that was used to create the ability in the above example clip.