Combat Action Object
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Combat Actions are actions that an AI can make while in combat, given the conditions for the actions are met. There are 5 included Combat Actions, these include; Blocking, Dodging, Strafing, Switching Targets, and Random Combat Movement. Combat Actions are created through the EmeraldAction class and allows users to create their own custom Combat Actions, if desired.
Here are the available tutorials and guides for the Combat Action object.
Important: are required for the Strafe and Dodge Combat Actions.