Applying the Weapon Collision Component
Last updated
Last updated
If you haven't already done so, you will need to add the Weapon Collision Component to your AI's weapon object. You can do this by searching for the EmeraldWeaponCollision script and assigning it to your AI's weapon object.
After do this, you will be able to see the weapon collision area on your AI's weapon. You can find more information and further steps on the Setting up the Weapon Collision Component section.