Setting up the Optimization Component

Skinned Mesh Renderer

After you have assigned the Optimization Component to your AI, you will need to assign a renderer. For AI who use a single Skinned Mesh Renderer for their model, the Single Mesh Mesh Type should be used.

LOD Group

For AI that use multiple Skinned Mesh Renderers, the LOD Group Mesh Type should be used. The LOD Group option requires that an AI has a LOD Group Component attached with at least 1 LOD Level. Each level needs to have at least 1 mesh assigned. The Optimization Component will automatically grab all needed information from the LOD Group during Start. Ensure your AI meets these requirements or the Optimization Component will be disabled.

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