Drawing an AI's Path

Drawing an AI's Path

The Draw Nav Mesh Path allows an AI's path to be drawn when within the Scene View. This path is based off of the AI's current path generated by Unity's Nav Mesh. This can be helpful to visually see how an AI is navigating around an environment. The color of the path can also be adjusted.

An AI's Nav Mesh path and destination being drawn with the Emerald Debugger (while in the Scene View).

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