> For the complete documentation index, see [llms.txt](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-optional/items-component.md).

# Items Component

<figure><img src="/files/FbC0k1QtlnJhpye9CNCG" alt=""><figcaption><p>The Emerald Items Component. Pressing the foldout area will expand its options.</p></figcaption></figure>

## Using the Items Component

The Items Component allows AI to hold various items, including weapons, that can be enabled or disabled through Animation Events, custom code, or through combat functionality.

{% hint style="success" %}
Here are the available tutorials and guides for the Items Component.
{% endhint %}

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-cover data-type="files"></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td></td><td><p>           Applying the </p><p>       Items Component</p></td><td></td><td><a href="/files/EKyKoCQqk8Um4aVMKwlT">/files/EKyKoCQqk8Um4aVMKwlT</a></td><td><a href="/pages/wV59leyvbxk7qY230Sxr">/pages/wV59leyvbxk7qY230Sxr</a></td></tr><tr><td></td><td><p>              Creating </p><p>    Equippable Weapons</p></td><td></td><td><a href="/files/zNO3dLOk0oeLju2O1uQr">/files/zNO3dLOk0oeLju2O1uQr</a></td><td><a href="/pages/l6e1B48bGNr2S0dKPKVR">/pages/l6e1B48bGNr2S0dKPKVR</a></td></tr></tbody></table>
