Sound API
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Plays a sound clip according to the Clip parameter.
Plays a random idle sound based on your AI's Idle Sounds list. Can also be called through Animation Events.
Plays a random attack sound based on your AI's Attack Sounds list. Can also be called through Animation Events.
Plays a random warning sound based on your AI's Warning Sounds list. Can also be called through Animation Events.
Plays a random block sound based on your AI's Block Sounds list.
Plays a random death sound based on your AI's Death Sounds list. Can also be called through Animation Events.
Plays a footstep sound from the AI's Footstep Sounds list to use when the AI is walking. This should be setup through an Animation Event.
Plays a footstep sound from the AI's Footstep Sounds list to use when the AI is running. This should be setup through an Animation Event.
Plays a random sound effect from the AI's General Sounds list.
Plays a sound effect from the AI's General Sounds list using the Sound Effect ID as the parameter. This is useful for creating sounds with Animation Events such an interaction sound.