Arrow Projectile Ability
Last updated
Last updated
Arrow Projectile Abilities are simply just projectiles that move towards the AI's current target with the option to stick into the bones that were hit.
There are several included example Arrow Projectile Abilities to help get you started. When you are ready to create your own, you can do so by right clicking within the Project tab and going to Create>Emerald AI>Ability>Arrow Projectile Ability.
You will then have a new Arrow Projectile Ability to customize with various modifiers, effects, sounds, delays, and more through the Projectile Effects and Arrow Projectile modules.
Note: There are detailed tooltips for every setting. Just hover the mouse over the setting to bring up the tooltip.
This is the Arrow Ability Object that was used to create the ability in the above example clip.