Ground Projectile Ability
Last updated
Last updated
Ground Projectile Abilities are projectiles that travel along the ground and can even traverse over angled terrain and objects. The angles and layers for this are customizable. There's also a kill angle to give more control over where the projectiles can go.
There are several included example Ground Projectile Abilities to help get you started. When you are ready to create your own, you can do so by right clicking within the Project tab and going to Create>Emerald AI>Ability>Ground Projectile Ability.
You will then have a new Ground Projectile Ability to customize with various modifiers, effects, sounds, delays, and more through the Projectile Effects and Ground Projectile modules.
Note: There are detailed tooltips for every setting. Just hover the mouse over the setting to bring up the tooltip.
This is the Ground Ability Object that was used to create the ability in the above example clip.