General Projectile Ability
Last updated
Last updated
General Projectile Abilities are projectiles that have many uses and settings. These can range from straight shooting projectiles to a whole circle of homing projectiles.
There are several included example General Projectile Abilities to help get you started. When you are ready to create your own, you can do so by right clicking within the Project tab and going to Create>Emerald AI>Ability>General Projectile Ability.
You will then have a new General Projectile Ability to customize with various modifiers, effects, sounds, delays, and more through the Projectile Effects and General Projectile modules.
Note: There are detailed tooltips for every setting. Just hover the mouse over the setting to bring up the tooltip.
This is the General Ability Object that was used to create the ability in the above example clip.