# Emerald Components (Required)

- [Animation Component](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/animation-component.md)
- [Creating an Animation Profile](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/animation-component/creating-an-animation-profile.md)
- [Opening the Animation Viewer](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/animation-component/opening-the-animation-viewer.md)
- [Behaviors Component](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component.md)
- [Creating an Aggressive AI](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component/creating-an-aggressive-ai.md)
- [Creating a Companion AI](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component/creating-a-companion-ai.md)
- [Creating a Cautious AI](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component/creating-a-cautious-ai.md)
- [Creating a Coward AI](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component/creating-a-coward-ai.md)
- [Creating a Passive AI](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component/creating-a-passive-ai.md)
- [Creating a Pet AI](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component/creating-a-pet-ai.md)
- [Creating Custom AI Behaviors](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/behaviors-component/creating-custom-ai-behaviors.md)
- [Combat Component](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/combat-component.md)
- [Assigning Combat Actions](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/combat-component/assigning-combat-actions.md)
- [Assigning Attack Transforms](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/combat-component/assigning-attack-transforms.md)
- [Assigning Ability Objects](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/combat-component/assigning-ability-objects.md)
- [Weapon Type Amounts](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/combat-component/weapon-type-amounts.md)
- [Detection Component](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/detection-component.md): The Detection Component gives AI the ability to detect other targets and players.
- [Applying a Head Transform](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/detection-component/applying-a-head-transform.md)
- [Setting up the Detection Layers and Player Tag](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/detection-component/setting-up-the-detection-layers-and-player-tag.md)
- [Faction Relations](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/detection-component/faction-relations.md)
- [Movement Component](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/movement-component.md)
- [Using the Align AI Settings](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/movement-component/using-the-align-ai-settings.md)
- [Using the Dynamic Wander Type](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/movement-component/using-the-dynamic-wander-type.md)
- [Using the Waypoints Wander Type](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/movement-component/using-the-waypoints-wander-type.md)
- [Using the Stationary Wander Type](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/movement-component/using-the-stationary-wander-type.md)
- [Using the Destination Wander Type](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/movement-component/using-the-destination-wander-type.md)
- [Health Component](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/health-component.md)
- [Setting up an AI's Health](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/health-component/setting-up-an-ais-health.md)
- [Setting up an AI's Hit Effects](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/health-component/setting-up-an-ais-hit-effects.md)
- [Sounds Component](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/sounds-component.md)
- [Creating an AI's Sound Profile](https://black-horizon-studios.gitbook.io/emerald-ai-wiki/emerald-components-required/sounds-component/creating-an-ais-sound-profile.md)


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